What you will learn from this book
Install and prepare the basic setup to get started with the technology on various operating systems including Linux, Mac OS X, and Windows.
Learn how you can develop real- time multiplayer games and integrate them with social networks using Twisted
Overcome the limitations of mobile browsers allowing you to take full advantage of their various features with minimum hassle
Introduction to the drawing functionality of Pygame and getting into more dynamic animating functions
Understand and use Sprites, OpenGL , and detecting Collisions with Pygame
Interesting examples to understand Simulation and Animation
Display various fonts and learn more about the time and memory usage and its management
Integrate with the open source library, Matplotlib to create various interesting plots.
Accessg data to create excellent sound effects and music to go with the games
Pygame is a library created to make multimedia software documenting easy to design. It adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the Python language. Pygame comes with functions and tools that will help you create a great user experience.
"Instant Pygame for Python Game Development How-to" is written in a concise and result-oriented format. Leading you through practical recipes, you’ll find that this essential reference guide helps you to create visually appealing and thrilling games with a few clicks.
This book starts with the basic instructions to install Pygame on different servers. It then goes into creating a sample game and explaining the features of drawing, animating, using fonts and Matplotlib with Pygame. The book then takes you through recipes to get access to some great sound and graphic effects. Giving you the steps to allow you to configure these games on Android and other networks, it ends with a walkthrough of the features of Sprites, OpenGL, and Simulation.
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks .This book is a step-by-step, short and fast paced tutorial packed with powerful recipes that will teach you how to create exciting games.
Who this book is for
This book is aimed at Python Game Developers who want to create games with Pygame quickly and easily and get familiar with important aspects of it. Experience with Python is assumed. Basic Game development experience would help but isn't necessary.
About The Author
Ivan Idris has an MSc in Experimental Physics. His graduation thesis had a strong emphasis on Applied Computer Science. After graduating, he worked for several companies as a Java Developer, Data warehouse Developer, and QA Analyst. His main professional interests are Business Intelligence, Big Data, and Cloud Computing. Ivan Idris enjoys writing clean, testable code and interesting technical articles. Ivan Idris is the author of NumPy 1.5 Beginner's Guide and NumPy Cookbook by Packt Publishing. You can find more information and a blog with a few NumPy examples at ivanidris.net.